'Fujitsu Defender' is a strategy game where you have to build your best defenses against your tough opponents. This is an exciting tower defense game where there are a lot of towers available that you can build. There are also tons of enemies who will attempt to break through your defenses. As you play the game, you will be rewarded with achievements and access to upgrades that can make your
Fujitsu Defender - Building your Best Defenses
'Fujitsu Defender' is a strategy game where you have to build your best defenses against your tough opponents. This is an exciting tower defense game where there are a lot of towers available that you can build. There are also tons of enemies who will attempt to break through your defenses. As you play the game, you will be rewarded with achievements and access to upgrades that can make your
Penguin War - Choose your Side then Overcome your Enemy
'Penguin War' is a strategy game which is a very fast paced tower defense however your mission is not to defend but to attack your enemy. Your main objective is to overcome your opponent by leading your hoard of penguin army towards your enemy's Igloo base. If you are a first time player then I suggest that you play the 'Novice Mode' as you will get to feel the rhythm of this new tower defense
Zen Blaster - Blasting Your Way Into the Top Score
'Zen Blaster' is a shooting-puzzle game where your objective is to blast your way towards the highest possible score. To play the game, you have to destroy marbles that forms a group of three or more marbles with the same type of color. Use your 'mouse' to shoot the marbles while press the 'Space Bar' on your keyboard to swap the color of the marble that you are about to shoot. Enjoy the game!
Super Energy Apocalypse - Blowing the Crap Out of the Mutant Alien Zombies
'Super Energy Apocalypse' is a strategy game about sustainable energy. Apart from the sustainable energy, you will also be dealing with the mutant alien zombies where you have to blow them out of their existence. What you will actually be doing is to setup your base and manage your resources. You have to be aware that oil and natural gas will become more scarce as you made progress. Thus,
Roads of Rome 3 - Protecting the Inhabitants of Rome Against the Barbarians
'Roads of Rome 3' is a strategy that takes you back in the classic period of the Roman Empire. It took place when 'Julia' and 'Victorious' was a happy couple wherein they were waiting for their first born child to be bought out into this world. However, the bearer of bad news suddenly came and reported about the Barbarians that are destroying the Roman provinces. Thus, you mission is to help
Zombie Empire - Launching Terrible War to Compete for World Hegemony
'Zombie Empire' is another zombie-strategy game where you will be launching terrible war to compete for world hegemony. On this game, there are two opposing camps which are the Eastern Zombies and the Western Zombies. Choose your preferred side and win on this war about zombie world domination. Enjoy the fun!
function changeText(){
document.getElementById('boldStuff').innerHTML = '';
}
Defense of Big Green - Holding Back the Attacks from High Roller's Army
'Defense of Big Green' is an action-strategy game where your mission is to help Mr. No in trying to hold back the attacks from the High Roller's army. On this game, you can build cannons by first choosing a turtle. You will then choose a weapon then the type of ammo that you are going to use to defend against your enemies. Take note, you have to collect the 'gold' in which you can spend to
Were Wars 2 The Rats - Start of the Lycanthrope Battle
'Were Wars 2 The Rats' is a strategy game about the start of the lycanthrope battle. It is a war where the Were Rats had decided to join the fray. To play this game, you have to click on the cards to put them into play or to discard them for an additional rage points. Rage are points that you need in order for you to be able to cast spells and summon creatures. When you are done with your move
Zombie Tower Defense 5 - Fun Strategy and Zombie Carnage
'Zombie Tower Defense 5' is the fifth installment of the game where it is more complete with fun strategy and zombie carnage. What you have to do is to simply sit back and relax as you try to destroy the zombies. Your job is actually to stop them from making their way through the maze. This game has tons of features such are more maps, zombies, towers and etc...
function changeText(){
Pet Daycare - Keeping your Pet Happy and Entertained
'Pet Daycare' is a strategy game where your task is simply to take care of your pets. What you are going to do is to ensure that you keep your pets happy and well entertained. To play this game, all you need to do is to use your mouse to click which will perform a certain action. All tutorials and help that you need are already available in-game. Have fun!
function changeText(){
Valve Looking To Revolutionise PC Gaming
Valve have finally announced plans to bring Steam Machines to the market with them revealing the first models at CES 2014.
The United States based company have revealed 13 hardware partners who are making the products with prices ranging from $499 all the way up to $6000. It was thought the new Machines would rival the next gen consoles, with you being able to play some of the highest quality shoot ‘em ups to the new casino games at Royal Vegas, but critics aren’t so sure.
The machines will run on SteamOS and isn’t expected to be anything mind-blowingly better than a Windows PC. The idea is that SteamOS will become a part of the living room, just as any PlayStation 4 or Xbox One has over the years, but with Steam for Windows offering a similar experience, is it really necessary?
It appears as though it’s gearing up to be extremely popular however. Since October the software has added 10 million new accounts, taking them up to 75 million, over 25 million more than Xbox Live.
Therefore the audience is already there for the future. Valve’s plan is to remove their Greenlight system, making it easier for small studios to get their games on Steam, and is drawing comparisons to that of the App Store, which has enjoyed over 50 billion downloads.
Whilst it is believed the hardware will not be a revolutionary, the Steam Controller also didn’t set the world alight at the Consumer Electronics Show, the large amount of games being added and already available for Windows, the community could grow even further.
It’s unlikely a minimum-$499 machine will take over the PC gaming world, especially when 90% of the Steam library can’t be used with SteamOS, and that could break the brand. Will many people take the plunge and by a Steam Machine that contains so little games? And will developers make games for SteamOS if nobody is buying the hardware?
It looks to be a little tainted from the start, but the truth is, Steam is still very healthy. It would be an impossible task for them to compete with Sony and Microsoft, but what it can do is reboot the PC gaming industry with its 75 million strong community, and increasing number of developers.
reade more...
Résuméabuiyad
The United States based company have revealed 13 hardware partners who are making the products with prices ranging from $499 all the way up to $6000. It was thought the new Machines would rival the next gen consoles, with you being able to play some of the highest quality shoot ‘em ups to the new casino games at Royal Vegas, but critics aren’t so sure.
The machines will run on SteamOS and isn’t expected to be anything mind-blowingly better than a Windows PC. The idea is that SteamOS will become a part of the living room, just as any PlayStation 4 or Xbox One has over the years, but with Steam for Windows offering a similar experience, is it really necessary?
It appears as though it’s gearing up to be extremely popular however. Since October the software has added 10 million new accounts, taking them up to 75 million, over 25 million more than Xbox Live.
Therefore the audience is already there for the future. Valve’s plan is to remove their Greenlight system, making it easier for small studios to get their games on Steam, and is drawing comparisons to that of the App Store, which has enjoyed over 50 billion downloads.
Whilst it is believed the hardware will not be a revolutionary, the Steam Controller also didn’t set the world alight at the Consumer Electronics Show, the large amount of games being added and already available for Windows, the community could grow even further.
It’s unlikely a minimum-$499 machine will take over the PC gaming world, especially when 90% of the Steam library can’t be used with SteamOS, and that could break the brand. Will many people take the plunge and by a Steam Machine that contains so little games? And will developers make games for SteamOS if nobody is buying the hardware?
It looks to be a little tainted from the start, but the truth is, Steam is still very healthy. It would be an impossible task for them to compete with Sony and Microsoft, but what it can do is reboot the PC gaming industry with its 75 million strong community, and increasing number of developers.
Earth Tower Defense - Defeat the Evil Centoids
'Earth Tower Defense' is a Tower Defense strategy game where your main objective is to defeat the 'Centoids'. This game features a lot of enemies that you are going to encounter complete with 30 challenging levels that you need to accomplish. You will also be able to unlock special powers along with your ability to submit your score into the score-board. In order for you to win on this game,
Paladog - Fightback for the Peace of the Critterland
'Paladog' is a strategy game that takes you in the far future. At that time, the mother Earth had lost its vitality which was due to the overwhelming greed and selfishness of the entire human race. As a result, the gods had punished them by obliterating the entire humanity out of their existence. The gods had then decided to give the intelligence that the humans once had into the critters
The Boomlands - Customize your King and Troops to Conquer Lands
'The Boomlands' is a strategy game that allows you to make some customization with your king and troops then lead them into their adventure of conquering 10 different lands. This game is actually an interesting strategy game where you have to hire units in which you are going to utilize to gather your resources or send them to attack your opponent. Your main objective on this game is to
Recon Copter - Engaging the Armored Enemy Vehicles in High Threat Environment
'Recon Copter' is a strategy game where your mission is to engage an enemy vehicles in a very dangerous high-threat environment. It is important that you must manage your resources which will allow you to survive and spend for better weapons. By having a good reliable weapon, your range and accuracy will be further enhanced allowing you to complete more of your succeeding missions. Lastly, it
Hill Cantons Bestiary: the Polevik
No. Enc.: 1d8
Alignment: Lawful (Evil)
Movement: 120’ (60’)
Armor Class: 3
Hit Dice: 2
Attacks: 2 Sickles or Special (see Below)
Damage: 1d6, 1d6
Save: E2
Morale: 8
XP: 50
In the corelands of Zem the grain field is simply and drearily a place of endless toil, in the borderlands it can also be a place of terror for the unwary. Old Pahr peasants whisper tales of millenia ago when a mysterious devil called The Man introduced the Poleviki, dread spirits of the field, into the world as a gift to the lords of the land.
A Polevik, when not invisible (an effect it can cast on itself twice a day, but always dissipates for a turn after noon), appears on first glance to be a benevolent dwarf-like spirit, pale-skinned and hairy with wheat-stalk hair and beard. But behind the large-mouthed grin and mixed blue and green eyes is pure malice.
Crouching patiently and malevolently behind the sun-dappled rows a Polevik will sit for years until that one fell moment when an exhausted field hand or drunk villager lays their head down for a stolen nap. Often only a bloodied work blouse remains behind as a sober reminder of vigilance. Once a decade or so during high summer, when the field-demons fidget with boredom, they will also lead a stray individual into the fields to their doom.
Beyond the short sharp shock of their sickles, Poleviki are also known to attack by a disease-ridden touch (hit at AC9). Without a successful save vs magic those such touched will be afflicted with a virulent and dangerous yeast infection that will spread without treatment over the whole body before killing in 2-7 weeks.
Tibia Tower Defense - Fight Against the Evil Creatures of Tibia
'Tibia Tower Defense' is a strategy game where you get to play against Tibia's most powerful evil army. This is actually one of the most popularly played 2D MMORPG game today that you do not want to miss. What you have to do is to survive all the waves and defeat all of the bosses before they manage to get into you. To play the game, simply use your mouse to navigate around the interface. If
Fruit Inc - Becoming a Farming Magnate
'Fruit Inc' is a strategy game where your goal is to become a farming magnate through the help of your great grand mother from the Fruits Inc... The story of the game starts when Brooke's great grand mother is about to retire from her farming business. As a result, Brooke has to take-over the family farm which is also a great opportunity for her. But just like any other new entrepreneur, she
Silver Maze - Arm and Protect your Defenses Against the Pesky Fiends
'Silver Maze' is a strategy game where your mission is to arm your defenses and protect your base against the attacking pesky fiends. This is actually a tower defense type of game that features a total of 31 unique turrets, customizations and tower combinations. If you have already played the game called 'Snow Virus TD' then this game is the remake but with more improvements that has been made
Claytus Hood Tower Defense - Defending your Farm from the Impudent Animals
'Claytus Hood Tower Defense' is a strategy game where your mission is to defend your most precious farm against the destructive waves of impudent animals. This is actually a very nice looking tower defense game where you have to build and upgrade your weapons to terminate your enemies. The game-play is very much the same to other tower defense games around. Good luck!
function changeText
Holmes Homecoming
Saturday was so amazingly nice that I had to gut check my Slavic patrimony (nope, optimists are still those who think things can't get worse). It was a brilliant, mellow wintry sunny morning, my week of solid sleep deprivation had been whipped and best of all thanks to Mack of Super Galactic Dreadnought infamy I had a chance after 33 years to play Holmes Basic again.
I have not done nostalgia well in the last two years.
Way back in the hoary, time-misted year of 2008, when giants walked the earth and playing old school D&D was still a bit of an insurgency (or reaction)--you know when things were cool and you weren't there--I will freely admit to the sweet, sharp pain of nostalgia being a major draw back to reentering the hobby.
Six years later, though still playing more or less the same system, the campaign has grown out way more complicated than that simple back-to-basics pull. And I have seemed to break--with relish even--just about every rule I set out in the beginning not to do (have I told you about my 60-plus page Hill Cantons setting book recently?).
But sentimentality has a way of sneaking up on you. Over the holiday break I had a chance to make up to my mom's aging ranch-style house outside Fort Worth. To my more than I care to admit excitement she had a single box of my old roleplaying collection that she salvaged from the clutter demons of the garage. And in that box, coverless and heavily marked with urgent penciled in notes, was the Holmes rulebook that started all this at the ass end of 1979.
Long wind up here, Mack running his game (apparently his first DM role since the 1980s which you would never guess by the smoothness of the session) hit exactly at the right time. It was refreshingly..umm...“basic”.
It was the old 3d6 in a row. I promptly, and not-so imaginatively picked the same race and mandated class I always did back then, and never have since, an elf fighter/magic user. Even named him the same as my perennial character back then, Evaro IV. (Evaro I and II died quick unmemorable deaths in the Caves of Chaos, Evaro III graduated to AD&D and had a long, full life on the Wild Coast).
It was also all about the dungeon, a “wizard did it” affair and nameless “town.” For four hours the six of us fought, bullshited, retreated, skulked, and explored a surprisingly-large number of rooms (I guess I have become too used to the slower pace of online games). There were skeletons with mysterious keys on tethers, a witch-polymorphed “frog”, a gnome-whipped gnoll, a terrifying harpy and innumerable fights and near-calls.
It felt like coming “home”--and it was hella fun.
BBQ Hero 2 - Concentrate on Getting the Food
'BBQ Hero 2' is a funny-strategy type of game where your objective is to concentrate on getting the food. You will be working your way towards the higher level of the game as you manage to swat away the fat kid that wants to steal your grub. To play the game, you have to move your mouse from once active button to the next which will activate the swat button. It is important that you have to
Strategy Defense 7 - 7th Edition of the Best Strategy Defense Game
'Strategy Defense 7' goes into its 7th edition wherein it features more new interesting upgrades and element system that you will surely going to enjoy. What you have to do is to defend your city against an approaching enemy's onslaught. For instructions on how to play this game, you can find them all in the help-menu in-game. Have fun!
function changeText(){
document.getElementById('
Fruit Defense Express - Defending your Village from the Pest Invasions
'Fruit Defense Express' is an interesting strategy game where your main objective is to defend your village against the pest invasions. You are given a total of 100 days to accomplish your mission. On this game you can use more than 50 items, upgrades, power-ups, dress-ups and research. To play the game, please read the in-game instructions. Have fun!
function changeText(){
Astrae Bellum - Battle of the Ancient gods to Rebuild Olympus
'Astrae Bellum' is a strategy game where you are going to make battles with the ancient gods in the aim of rebuilding Olympus. This game is actually a mixture of Greek and Roman mythology that will surely let you enjoy its deep atmosphere. What you will be doing on this game is to conquer the stars in which you can use to build-up your mana. With enough mana, you will be able to unleash a very
Platoon Wars - Defeat All your Red Enemy Units
'Platoon Wars' is another war-strategy game which features the original RTS-like battle system. On this game, you will be leading your blue platoons on a battle against the enemies which are signified by their red colors. Your objective is to defeat all of your red enemy units to win the game. Another method of winning the game is to occupy the base of your opponent. Have fun!
function
Flash Empire 2 Christmas Invasion - Stopping Santa's Evil Brother's Minions
'Flash Empire 2 Christmas Invasion' is the second installment where its back better than ever. What you have to do is to stop Santa's evil bother's minions in their plot of ruining Christmas holiday season. For those who played the first edition and made a few suggestion about the improvement of the game, the developer claimed that he has implemented everyone's suggestion on this version.
Darkness Episode 3 - A Point and Click Horror Adventure
'Darkness Episode 3' is the third installment of the game where you get to explore more puzzling horror environment. This is the perfect game for this Halloween special holiday to play. This game is played by simply using your mouse. Simply point at any object them click on them to interact and see what happens. Have fun!
function changeText(){
document.getElementById('boldStuff').
Pointcrawling Ruins, Stocking Structures
Onwards and upwards to part two of my series on Ruinscrawling. Stocking a ruined city with it's rather large and diverse range of habitations is another of the bigger hurdles to running such a beast. If you are like me you are pretty deliberate in planning the big ticket adventure sites (the abandoned palace, great temple and the like) and the barebones city planning elements (residential areas are here, ceremonial there) but tend to get stuck sometime in the brainstorming of each specific sub-zone.
Here are two random charts to help you unstick your brain in that process. Remember that the Non-Stupid Rule is in effect, ignore any results that contradict your image of who the builders of the site where or what you are going for as a challenge.
(A large round of special thanks to all the crowdsourcers on Google Plus for the decidedly weird second chart, see here for the individual descriptions in their more verbose, wonderful state.)
Point Type and Structures
Roll d100
01-20 | Rubble Field (Type 1) |
21-30 | Freestanding Walls, No Structure (Type 2) |
31-32 | Abandoned Garden/Field/Orchard/Quarry (Type 1-3) |
33 | Neglected Canal/Lake/Pool/Fountain (Type 1-3) |
34-37 | City Walls/Fortification/Towers/Barracks (Type 2-5) |
38-45 | Lower Class Residential, Low Density (Type 2-3) |
46-50 | Lower Class Tenement (Type 2-4) |
51-54 | Middle Class Residential, Low Density (Type 2-4) |
55-58 | Middle Class Tenement/Rowhouse (Type 2-4) |
59-60 | Upper Class Residential (Type 2-5) |
61-63 | Small Market/Market Square/Bazaar (Type 2-4) |
64-67 | Artisan Workshops/Manufactory/Foundry (Type 2-4) |
68-70 | Warehouse/Granary/Silo (Type 2-4) |
71-72 | Plaza/Agora/Forum/Square (Type 2-4) |
73-74 | Gaol/Prison (Type 2-5) |
75-80 | Small Temple/Shrine/Fane/Sick House (Type 2-4) |
81-83 | Large Temple/Cathedral (Type 2-5) |
84-85 | Courts/Custom House/Public Official/Library (Type 2-5) |
86 | Palace |
87-95 | Mixed Usage (Roll Twice) |
96-00 | Unusual (see chart below) |
Modifiers:
Ruins originate in Advanced Builder Civilization +5
Ruins originate in High Weirdness +10
Unusual Structures
Roll d10, All Type 3-5
01-02 Necropolis
03-04 Cemetery
05-06 Crematorium
07-08 Death House
09-10 Ossuary
11-12 Aqueduct
12-13 Qanat
14-15 Bath Houses
16-17 Gladiatorial Arena
18-19 Observatory
20-21 Scriptorium
22-23 Oracular Well/Cave/Grove
24-25 Triumphant Arch/Monument/Tower
24-25 Triumphant Arch/Monument/Tower
26-27 Temple Brothel
28-29 Pagoda, Giant
30-31 Boulevard of Monumental Statutes
32-33 Semaphore/Signaling Tower
34-35 Giant Ceremonial Bell/Gong
40-41 Oubliette, Penal
42-43 Oubliette, Meditatory
42-43 Oubliette, Meditatory
44-45 Yakhchal
46-47 Vomitorium, Misinterpreted
48-49 Windcatcher
50-51 Tarpeian Rock
52-53 Mud Baths
54-55 Tar Pits
56-57 Strangling Bog
58-59 Circumcisorium
60-61 Giant Statue Head
54-55 Tar Pits
56-57 Strangling Bog
58-59 Circumcisorium
60-61 Giant Statue Head
62-63 Ozymandius Feet
64-65 Megalith
66-67 Ball Court (50% Sacrificial)
68-69 Cenote (50% Sacrificial)
70-71 Orgone Accumulatorium
72-73 Floating Object, Random
68-69 Cenote (50% Sacrificial)
70-71 Orgone Accumulatorium
72-73 Floating Object, Random
74-75 Conical Ziggurat
76-77 Featureless Cube
78-79 Iron Pillar, Unrusting
80-81 Ceremonial Spawning Pool
82-83 Doorless Sealed Shrine
84-85 Lair, Sacred Beast/Guardian/Local Demigod
86-87 Confusatorium (?)
88-89 Condominiums, wretched servitor beast
90-91 Olympic-style village, defunded
92-93 Headquarters, League of Demigods
84-85 Lair, Sacred Beast/Guardian/Local Demigod
86-87 Confusatorium (?)
88-89 Condominiums, wretched servitor beast
90-91 Olympic-style village, defunded
92-93 Headquarters, League of Demigods
94-95 Golden Stupa
96-97 Crystalline Dome
98 Corral, Massive Monster
99 Punishment Tube
00 Mollusk Garden
Modifiers:
Somewhat Mundane Civilization -10Conquerors of the Island - Lead your Army to Capture the Pyramid
'Conquerors of the Island' is a strategy game which is based on the ancient game 'Ludo'. Your mission is to lead all your characters right into the field wherein they are going to capture the pyramid. The challenge here is that you have to prevent other characters of the game that belongs from another different race. You can stop them by catching the character then throwing them back into the
Bloom Defender Distribution - Defend your Trees Against the Elemental Spirits
'Bloom Defender Distribution' is a strategy game where you mission is to aid the trees in trying to defend themselves against the evil elemental spirits. What you have to do is to grow multiple defensive trees that has the capability to cast powerful spells. This will ensure that the evil the elemental spirits won't succeed on their devious plot. Have fun!
function changeText(){
Sneaky Texting - School is for Texting but Don't Let the Teacher Catch You
'Sneaky Texting' is a funny-strategy game where you take the role of a student who loves to text on his mobile phone. You will be texting inside the school campus making plans, flirting, talking about music and just every possible enjoyment that your phone offers you for entertainment. However, the challenge on this game is not to be caught by the nasty old teacher. Good luck!
function
Pointcrawling Ruins Revisited
With the Nefarious Nine poised right on the edge of exploring for the first time the big kahuna adventure site of the Feral Shore, the city ruins of the Rusevin, my head is back in the game around how to actually run such a beast.
Longtime readers will remember my attempts to untwist my head around all the cognitive leaps one has to take to do this effectively. The awkward scale problem—city ruins teeter between the micro-exploration of the dungeon and the macro-scale of wilderness crawls—was a major impediment and naturally my mind when back to the pointcrawling model that has been a longstanding theme here.
Taking off from my last installment on that subject (with a bit of restatement to remind both myself and readers where this was going) here is the first part of the system I will be using. A sanitized (and modified just enough to screw with expectations) system for randomly stocking structures, encounters, thematic elements, and other elements will be thrown out in a second part of this series (and maybe a third if it goes overly long).
Point Scale and Types
Each Point Size represents an area of the ruins roughly 100 yards by 100 yard squares. It is the top-level representation of space in the ruins.
Each point, in theory, corresponds to a nestled maps of standard four square/inch graph paper with 10-foot to a square. In reality many Type 1-3 points will lack them altogether or have geomorph stand-ins unless there is a significant adventure site in the point. Some special sites with a high adventure site density will have two nestled maps.
Types of Ruins Points (Color-Coded):
Type 1 (Red). Completely ruined or razed area, walls and other structures indistinguishable and now just rubble.
Type 2 (Orange). Completely ruined areas. Surface areas nearly identical to Type 1 above (with occasional free-standing walls), but underground areas (cellars, dungeons and the like) may still be intact if rubble is cleared away.
Type 3 (Yellow). Mostly ruined area. Some may walls exist and structures may be distinct but nearly always lack roofs and upper stories. Underground areas may be existent.
Type 4 (Green). Semi-ruined area. A number of structures are relatively intact with roofs and walls (though there may be holes in both). The relatively intact structures will be interspersed with rubble or partially ruined buildings. Underground areas are often existent.
Type 5 (Blue) Barely ruined area. Most structures in the area are intact with minor neglect. Will often be inhabited with recent repairs done by sentient locals.
Visibility
With an unblocked line of sight, characters can make out significant details up to 3 point locations and general details (what type of ruin it is, large structures, large-scale movement) up to 10 points away before being obscured.
Clear unruined points and Type 1-2 ruins do not obstruct line of sight. Type 3-5 obstruct it and the line of sight will stop at that square. Large or high structures may block line of sight, but will themselves be readily seen (naturally) at the GM's discretion.
Climbing a roof or other elevated spot will add a point of visibility for each 10 foot floor equivalent climbed.
Example: Gurgi, Master of Tables, is in a Type 1 rubble field point. He can see through two points of the surrounding Type 1 squares (200 yards in each direction) but his line of sight after that is blocked by a ring of Type 4 buildings. The hirsute hireling climbs a ruined 30-foot bulbed tower and from that high point can see past the ring into two-points (or a further 200 yards) of Type 4 and 5 buildings in all directions.
Movement
Movement is assumed to be “exploration speed” (cautious movement watching for critters and structure details with mapping). Normal movement should be at twice speed and running like hell at triple. Wandering monster checks will be at “dungeon” levels (once per turn) in dangerous areas of the ruins and once per three turns in “safer” areas (partially inhabited by non-hostiles or mostly empty Type 1-2).
Dotted Line. Movement is relatively free and often over a field of rubble. One turn to traverse connection.
Single Line. Small streets that may have an occasional obstruction. One turn to traverse.
Double Line. Open avenues, boulevards or obstruction-free roads. Half turn to traverse.
Broken Line. Movement is difficult, perhaps only through thickly-rubbled and ruined roads. Two turns to traverse.
Robot Factory - Assemble your Robot Soldier and Lead them for Battle
'Rabot Factory' is a strategy game where your task is to assemble an army of robot soldiers which will aid you in fighting against the enemy robots. On this game, your main objective is to defeat your enemies where you will be rewarded with prices. But if you lose, you will also be losing your prices. Play the game now which is complete with 20 challenging levels.
function changeText(){
A Fresh Year Ludic and Strong Arises
I was halfway through the obligatory 2013 in review post when I realized that those kinds of posts bore to me to tears.
Suffice it to say that 2013 was the Year of Retrenchment here in the Hill Cantons in which posting slacked off to relatively low standards and focus turned away from the broad based explorations of hobby history and theory back more to being a clearinghouse for all the various half-baked campaigns, mini-campaigns and other assorted vehicles for things I am actually playing.
Where is the blog headed in the Year of the Horse?
Who the hell knows, though I suspect it will see something like a balance between the old focus/posting schedule and the new/old one with perhaps a revival of the interview series, content posts (ruinscrawling and homebrewed Traveller ships and equipment have been burning up the draft box), vicious satire and my general self-indulgence.
And now the news...
Today this most blessed of days, all of Solarity hoists the white gravy urn in celebration of Our Most Puissant Sun Lord's annual chariot circuit around the World Turtle. Bedecked in his deo-fox robes of state the Overking solemnly removed the blackened-wood idol of Year 42113 from its garnet-encrusted pedestal in the Great Dome, ritually chuckled and blinded it with a red-hot poker while intoning the Invocation of Schadenfreude.
As the new idol of 42114 is installed, that great, if weathered grand dame of Zem, Kezmarok, begins a fresh, joyful new round of political violence and strife. The low-intensity civil war in the Eternally Besieged City has seen a shift in favor of the Autarch camp with followers of the Decade King being driven out of Lower Kezmarok altogether. Though deprived of access to the docks—and thus contact with the outside world—the Decade King seems to be preparing his next big move. Reports from the Wall say that all of the Great Captains of the bonded companies manning that vital edifice have been invited to a not-so discreet dinner at the palace of the not-so-much figurehead.
Meanwhile on the Feral Shore, a shockingly languid period of rest and peace has come to an end, the Nefarious Nine have refocused attentions on their expeditions upriver into the Weird coming dreadfully close to the old peaktopcity ruins of the Rusevin. Despite the turmoil gripping the land of its patron, the colony seems to have taken on new life with new foolishly-optimistic peasants moving out of the cramped swamp fort of King's Ten into the hill-villages of the Domovoy (total population now there up to around 160 humans and 520 of the furry house-spirits).
And the Cycle of the Eternal Scumbag may turn anew on the Feral Shore, reports say that its not just the exploitable and mundane immigrating to that Weird-begotten land, but that callow, young adventurers of a “lower level” of acumen and personal development are packing their backpacks and ten-foot poles for the colony.
Further south concerns over his mounting war debts have moved the Despot of Maarb to sell off a portion of his much-beloved flotilla of bizarre naval vessels. One particular favorite, a golden barge that is said to contain a bewildering array of Eldish devices, has been reportedly sold to Ul-Nahimirrha, a high satrap (and rumored necromancer) in the Scarlet Sultanate.
NTCreature2 - Raise your creature and Build Tower Defenses Against your Enemies
'NTCreature2' is the second installment of this exciting and challenging tower defense game. Your mission is to raise an army of creatures while you build powerful tower defenses to obliterate your enemies. The game offers you a total of 28 creatures, 10 towers and 6 different modes to choose from. Take note that each creature has their own unique attack and ability.
If you managed to